UPDATE: The patch is now available worldwide!
Just to keep the community informed that the team has submitted the patch master to Microsoft and as for the release date, it’s now down to the process.
We know Dynasty Warriors 8 is a slight different version from the Japanese version of Shin Sangokumusou 7 with fixes and more aggressive AIs, which is why for the development team, Dynasty Warriors 8 is a ver. 1.2 for them.
Now back to the patch (ver. 1.3) information to fix the frame rate issues for the Xbox 360 version, the following changes have been made since the previous version.
(1) Low frame-rates in a number of battles
For example: Yellow Turban Rebellion (Shu), Battle of Chibi (Wu), Battle of Liang Province (Wu), Battle of Wan Castle (Wei), Battle of Tong Gate (Wei) and etc.
All instances have been addressed so that the frame rates are at normal levels wherever possible. However, in instances such as ambushes, fire attacks or cavalry rushes, where large numbers of soldiers appear on screen at once, there are still some cases in which the frame rate is lower than it would optimally be.
(2) When accepting an invitation to online play, save data is lost.
When Player B accepts an invitation from Player A to play online, Player B’s save data is lost.
This issue has been addressed so that the save data is not lost.
(3) Repeating the process “Recruit” -> “Sign out” -> “Return to title screen” around 10 times renders online play inaccessible.
① Enter online play, select any stage and select “Recruit”.
② When the circle is displayed in the center of the screen, press the Xbox Guide button to sign out, and return to the title screen.
③ Sign in using any profile, and begin a game.
④ Repeat steps ① to ③ around 10 times. Eventually, an error message will appear when you attempt to recruit other players, and you will be unable to proceed.
This issue has been addressed so that online play remains accessible.
I would like to say thanks to #TKfamily for reporting the bugs to me so I got the chance to address it to the team. We are very sorry for the inconvenience. And we hope this patch to be released as soon as possible as it has been submitted.