I browsed through my e-mails today and received a notice regarding the domain renewals for some of the sites that I had randomly created in the past. This made me realize that, 5 years have already passed. I started a fan site called KOEI Warriors like 7 or 8 years ago (not that I could remember now), then before I joined Tecmo Koei and became a Community Manager, I was actually doing freelance with my own company, 926-Design *fucking lame, yes that’s my birthdate lol* — but that time I already knew that to get hired by Tecmo Koei, you had to be really outstanding to show your skills and passion.
But this post isn’t about how I got into the company, it’s about some of the *dark moments* that you could imagine especially when you’re so in love with something so much, you spent days and nights working on it, thinking about it on how bad you want it that you want to find every single loophole to break the rules in order to get what you want so damn much.
I was a fan and still a fan. Today I saw some sites that I had made ages ago. They’re not as good as it is now but by looking at them, I know I had put hundreds of hours to create some gimmicks, generate the codes, rip the game sounds and design with whatever I could to get the green lights of approvals from the producers. The sites were mostly heavy back then and weren’t as much appealing but now it’s loaded pretty fast and it’s some sort of the thing that the design world tend to ignore these days (because simplicity is the best).
But each time when I made a site, I targeted on what I really wanted at that time as a Warriors fan. For example, this Samurai Warriors 2: Xtreme Legends site, at that time, I was in love with the new music additions so I created a Jukebox for it.
For this Samurai Warriors 2 site, it’s a lot of information with the character profiles, connection between other characters; but I wanted people to stay on the site for a very long time, so I included the music and some coin collections. I placed the coins into the important sections that I didn’t want people to miss out. When the fans managed to create those coins, they could go to the Item Shop to buy the exclusive content (like fan kit) just like in the game.
For Warriors Orochi 2, I wanted to introduce new characters, so I made them to be clickable to get featured on the background wrapper. I wanted people to hear the voice-over first before anywhere else on this site, so a lot of hours have spent to rip the voice from the game. I’m a big fan of Masato Koike, he composed the music for this game with MASA team so this had become true.
I always wanted to create some extra content for the fans so they can stay longer on the site to have fun. For Dynasty Warriors Strikeforce, since at that time, it was a new type of Dynasty Warriors game that you could play it together with your friends (total 4 players), so my boss suggested to me and I was struggled for a week to make this happen. The site was launched late at the end, but it made it in the end. THE LOCALISATION FOR EGIFS WAS MY NIGHTMARE.
Bladestorm: The Hundred Years’ War was the very first site I did after I left my very own KOEI Warriors. Since the game is about the mercenary, I wanted people to browse the site as the mercenary by inserting their names, to collect stuffs and gain points. Please don’t mind with all the limited asset and content in the short period.
Last one. Dynasty Warriors 6. All the time spent with the render cutting, video editing and so many content with the clickable square buttons!! But my favourite part is the simple Skill Tree unlocking some wallpapers that I had created haha. This site took out a big part of my life..
Although now I’m no longer a web developer but a community manager with a bigger workload and responsibility, it’s still nice to look back of some of the stuffs that had been done so thank you for the domain renewal notice so I got to check back on this (or else I would probably forget most of them already). More stuffs can be found here.
Thank you for reading all my nonsense!